Blender
Starting Blender
Grab, Scale and Rotate
3. Press g on your keyboard. Move your mouse.
4. Press g x on your keyboard. Move your mouse.
5. Press g y on your keyboard. Move your mouse.
6. Press g z on your keyboard. Move your mouse.
4. Press g x on your keyboard. Move your mouse.
5. Press g y on your keyboard. Move your mouse.
6. Press g z on your keyboard. Move your mouse.
7. Press s on your keyboard. Move your mouse.
8. Repeat with s x, s y, s z.
8. Repeat with s x, s y, s z.
9. Rotate with r works the same way.
Tree
10. Delete the cube.
11. Choose Add > Mesh > Cone
11. Choose Add > Mesh > Cone
12. Shift D to duplicate your cone.
13. Before you move your mouse, press G Z to move it straight up.
13. Before you move your mouse, press G Z to move it straight up.
14. We are going to make a tree. Scale the top part down and duplicate it again to have 2 cones.
Forest
15. Select all 3 and shift+d and the g shift+z. This will allow you to 'grab' the tree and move it on x and y but NOT z.
16. Add a couple more trees and scale as you see fit.
16. Add a couple more trees and scale as you see fit.
Snowman
1. Add a mesh UV Sphere.
2. Move it to a desired location. Remember to use g shift+z to keep from lifting it up and down.
2. Move it to a desired location. Remember to use g shift+z to keep from lifting it up and down.
3. Duplicate the sphere and lift up for a body.
4. Scale it down a little. If you click the colored Gizmo in the top right corner you get different perspectives.
4. Scale it down a little. If you click the colored Gizmo in the top right corner you get different perspectives.
5. Repeat for the head.
6. Add a face using spheres and cones and whatever else you can find in the meshes.
Colors
5. Click somewhere and then use this color Material to color your tree.
6. Change the viewing mode to Viewport shading in order to see the color.
6. Change the viewing mode to Viewport shading in order to see the color.
7. Color anything else you want to.
Export
1. Blender can be used to export images, movies and 3D models. Press F12 to see your current image.
2. My picture is not very good. Close this window.
3. Press n to open the Transform window.
4. Click View.
5. Check off Lock Camera to View
3. Press n to open the Transform window.
4. Click View.
5. Check off Lock Camera to View
6. Press the 0 key on your number pad. This is the current camera view.
7. Use your scroll wheel, middle mouse, shift+middle mouse to make the scene look as you would like it to.
8. Press 0 again to remove the view if you wish.
9. Press F12 to render again.
10. Choose Image, Save as, ...
11. Choose a location that is suitable. Do not choose the C: if you want it for later. Choose H:
12. Save it!!!
9. Press F12 to render again.
10. Choose Image, Save as, ...
11. Choose a location that is suitable. Do not choose the C: if you want it for later. Choose H:
12. Save it!!!
Why?
Blender is used to create 3D Assets for games and projects that we import to Unity or other game engines.
Blender can be used to model a real-life item in order to explore before building it.
Blender is used to make movies.
Blender is fun!
Blender can be used to model a real-life item in order to explore before building it.
Blender is used to make movies.
Blender is fun!
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